← Key Mapping OverviewMapping Behavior Reference

Cursor Click (gamepad)

Maps a cursor to the screen mirror area, allowing gamepad sticks to control its position and perform clicks.

Pointer Joystick

Maps a cursor to the screen mirror area, allowing gamepad sticks to control its position and perform clicks.

Best for: gamepad-driven pointer navigation, target selection, or UI interaction without fixed screen coordinates.
Pointer Joystick Demo

Mapping Behavior Reference

Learn the behavior of each mapping type in detail.