Move Stick Key Mapping
Map W, A, S, and D to a game's virtual joystick with Move Stick, then position and resize the mapping for reliable keyboard movement.
Create a Move Stick mapping
Open Input Mapping, choose Keyboard, then select Move Stick under Stick and Camera. If you are rebuilding an existing mapping, delete the old one first, choose New Mapping, and create a clean configuration.
Assign the movement keys
Set the four directions to W, S, A, and D. Use the same physical layout you normally use for forward, backward, left, and right movement.
Show only the new mapping
Open Mapping Layer, disable the other mappings, and keep the new W, A, S, and D Move Stick mapping enabled. This makes placement easier to check.
Match the virtual joystick
Move the mapping onto the game's virtual joystick and resize it so the center and movement range line up with the on-screen control.
Hide the overlay and test
Turn off Overlay, then press W, S, A, and D in several directions. If movement feels offset or reaches the wrong distance, show the layer again and fine-tune the position or size.
Confirm all four directions
Test forward, backward, left, right, and diagonal movement before saving the layout for regular use.
Mapping Behavior Reference
Learn the behavior of each mapping type in detail.