Basic Mapping Types
These three types cover most everyday game control needs. Each maps a key or mouse button to a simple screen gesture.
👆
Touch
Taps a single point on the screen each time the key is pressed. The tap is released when the key is released.
💡 Best for: attack buttons, skill keys, UI taps, and any single-point interaction.
▶ Touch Demo
👋
Swipe
Drags from a start point to an end point while the key is held. Releases the drag when the key is released.
💡 Best for: dodge rolls, camera drags, directional flicks, and any gesture requiring a sustained drag.
▶ Swipe Demo
✌️
Multi-Touch Tap
Taps multiple screen points simultaneously with a single key press. You can add as many coordinates as needed per mapping.
💡 Best for: multi-finger combos, simultaneous skill activations, or pressing multiple UI buttons at once.
▶ Multi-Touch Tap Demo